The Geode Update

12 July 2026
16 changes in this update

Added

5 changes
  • Geodes: seeded gem pockets embedded in the pit walls. Crack one (dig into it) before the spiral carves it out from under it, or it crumbles to dust for nothing. Gems don't auto-sell - sell them yourself at the register with F.

  • Hole Depth upgrade at the toolchest (key 4): each level makes every circle of the spiral dig deeper. Like Path Width, the pit re-digs from the top - you only pay for (and earn from) the newly deepened material. Depth is capped so the pit bottom stays walkable - widen the path to unlock more.

  • Fall impact: big drops now hurt - a bone-crack, a slower and less responsive few seconds, and a queasy camera sway that fades. No health lost.

  • Extra haulers: buy more wheelbarrows, each parked in its own garage bay with its own capacity and speed upgrades.

  • Ladders now run the full depth of the pit - every ring down to the bottom, not just the level you're digging.

Improved

6 changes
  • Haulers take a much cleaner route now - out of the garage, alongside the warehouse, and straight down the spiral to the dig site.

  • The warehouse grows a new bay each time you buy a hauler.

  • Vehicle capacity/speed upgrade prices now scale with the vehicle's purchase price.

  • Prompts (load, sell, upgrade, buy) now open when you look at something, instead of just standing near it.

  • The toolchest and garage bays are now proper pop-up shop menus: press E to open one, then click the upgrades you want (number keys still work too).

  • The warehouse and haulers snap into place on load instead of sliding around.

Fixed

5 changes
  • Digging in a large, deep pit no longer causes a frame hitch on each breakthrough - the terrain's material-blend layers are rebuilt far more efficiently and no longer all on the same frame the chunk breaks.

  • No more lost materials on a nearly-full backpack: a dig whose yield wouldn't fully fit is blocked instead of silently dropping the extra. Exception: with an empty backpack you can always dig (only the overflow is lost).

  • Deep ladders no longer stick out of or sink into the pit walls.

  • Hauler capacity upgrades now show the correct capacity.

  • Multiple haulers queue up instead of piling into each other.