MehCode/Nodes/Math/Vector/Dot.cs
namespace Nodebox.Nodes;
[Register]
[Description("Dot product")]
[Tag("Math", "Vector")]
[Polymorphic(true)]
public class Dot : Node
{
public override (Pin[] In, Pin[] Out) InitialPins => (
new Pin[] {
Pin.New<Polymorphic>("A"),
Pin.New<Polymorphic>("B"),
},
new Pin[] {
Pin.New<float>("A ∙ B")
}
);
public override Node Polymorph(PinWireChange change) {
return PolymorphHelpers.ToConnectedTypeIfRegistered(typeof(Dot<>), change);
}
}
[Register(typeof(Library.FloatVector))]
[Polymorphic(typeof(Dot))]
public class Dot<T> : Dot
{
public override (Pin[] In, Pin[] Out) InitialPins => base.InitialPins.SubstitutePolymorphic<T>();
public override Node Polymorph(PinWireChange change) =>
PolymorphHelpers.ToNonGenericIfAllDisconnected<Dot>(change);
public override void Evaluate() {
var t = typeof(T);
if (t == typeof(Vector2)) { SetOutput(0, GetInput<Vector2>(0).Dot(GetInput<Vector2>(1))); return; }
if (t == typeof(Vector3)) { SetOutput(0, GetInput<Vector3>(0).Dot(GetInput<Vector3>(1))); return; }
if (t == typeof(Vector4)) { SetOutput(0, GetInput<Vector4>(0).Dot(GetInput<Vector4>(1))); return; }
throw new NotImplementedException();
}
}