Combat clarity and room variety

396394
25 September 2026
4 changes in this update

Added

2 changes
  • Enemy health bars and floating damage numbers, with distinct critical hits.

  • A level-up callout showing the health and damage gained.

Improved

1 change
  • More varied laboratory surfaces, floor details, and ceiling fixtures.

Fixed

1 change
  • Reward cards wait for a clear-room transition. Firing no longer picks a card; choose one and confirm it.