Simpler menus, one Daily a day and playtest fixes

398017
27 September 2026
10 changes in this update

Improved

4 changes
  • Title screen - six entries instead of eleven: Play, Multiplayer, Research, Records, Settings and Exit Game. The modes live under Play, and the codex, leaderboards and achievements under Records.

  • Back returns to where you came from, so leaving the codex takes you back to Records and leaving a seed back to Play.

  • Scrolling lists - the codex, leaderboards, achievements, research and game lists stay where you left them when you select a tab or Back, and the mouse wheel scrolls the list or text under the pointer.

  • Daily Breach - one attempt a day, as a daily should be. The results take you straight to the day's leaderboard, and ending a run early still records your score.

Fixed

4 changes
  • The "CHOOSE A WEAPON OR UPGRADE" banner no longer shows up after you have already picked your loot.

  • Upgrades at their limit, and Reactive Shell with a full shield, are no longer offered as loot.

  • Survival - health, shield and ammo that nobody picks up now fade after 20 seconds, blinking first, so they can no longer pile up into an endless supply.

  • The codex text no longer scrolls past its last line, and file titles no longer run into their tags.

Removed

1 change
  • The Daily Breach retry button.

Known Issues

1 change
  • Bots can only be added before a game starts, from the lobby or the Play with Bots page.