UI Overhaul, visual improvements, fixes

0.2.0
26 September 2026
12 changes in this update

Added

4 changes
  • Siege now has an Age 3 variant. Better stats all around, new models.

  • Lobby now has ready/unready behaviour. Host can only start when all players ready.

  • Hosts can now kick players.

  • Countdown on lobby start.

Improved

5 changes
  • Idle scout no longer chases enemy units, so stops wandering off to fight another scout.

  • Villagers now wear their team colours.

  • Villagers now wear the resource they've collected on their backs.

  • Overhauled the whole UI with textured panels, giving it a more polished look.

  • Wild animals remain visible through the revealed fog areas.

Fixed

3 changes
  • Improved pathfinding on huge maps when pathing across massive distances.

  • Huge maps with high player counts also generate quicker now.

  • Farms shouldn't clip through the floor anymore.