UI Overhaul, visual improvements, fixes
0.2.0
26 September 2026
12 changes in this update
Siege now has an Age 3 variant. Better stats all around, new models.
Lobby now has ready/unready behaviour. Host can only start when all players ready.
Hosts can now kick players.
Countdown on lobby start.
Idle scout no longer chases enemy units, so stops wandering off to fight another scout.
Villagers now wear their team colours.
Villagers now wear the resource they've collected on their backs.
Overhauled the whole UI with textured panels, giving it a more polished look.
Wild animals remain visible through the revealed fog areas.
Improved pathfinding on huge maps when pathing across massive distances.
Huge maps with high player counts also generate quicker now.
Farms shouldn't clip through the floor anymore.