Critical Multiplayer patch
1.0.6
30 September 2026
6 changes in this update
Various syncronization refinements to multiplayer games, it should at the very least be stable enough for games
Not being able to reset the round after winning/losing
Clients on a host server not being able to buy or interact with their inventory
Various stability & replication improvements
The clients on a host server can pass through nailed props without using the phase key (engineer props pretty sure)
Main menu leafs might have missing textures, can't replicate