You can now dismember limbs with more granularity
Zombie armor is now visible and more intuitive, you need higher calibers to penetrate it that the veteran can see.
Temporarily i will use the tactical vest & helmet to show that mechanic but when i get models in for the zombies their skin will be the armor itself in some cases.
Temporarily added a text above the shop until i add a mechanic to show where it could be
Improved hitboxes in a pretty big way, there's a lot more granularity on what can be hit (more hitboxes in general) and how much damage it could do depending on their weak spots
Fixed bug that made zombies T pose for a couple of frames after dying
Fixed some hitboxes being misaligned that caused some bullets to miss
Fixed some hitboxes still staying after removing a limb