Nothing Left Behind

0.0.3
15 October 2026
7 changes in this update

Added

4 changes
  • Floor building: Every contaminated item is checked once its floor is finished, and one that has ended up outside the building or inside a wall or furniture is moved to a clear spot on the floor before you arrive

  • Recovery: A contaminated item that falls through the floor or gets stuck in solid geometry is put back at the last place it rested, without changing what is on the manifest

  • Lead drum: Containing a contaminated item now sends a billowing green plume and glowing sparks out of the drum, lights the room green for a moment and stamps SEALED above it, with a gas hiss and a bigger burst for a stronger source

  • Main menu: The bulletin shows the newest published update when it is newer than the latest news post

Fixed

3 changes
  • Contaminated items: Items that were lost under a floor or inside a wall, which could leave the lift locked, are now put back where they can be reached

  • Salvage crate: Unloading a pack of worthless pieces now says NOT WORTH A THING instead of blaming the lobby

  • Salvage deposits: The cash that flutters out of the crate no longer picks up the crate's item outline