Worth a Closer Look

0.0.4
17 October 2026
9 changes in this update

Added

4 changes
  • Daily shifts: Each UTC day has one of seven rules, such as a failing lighting circuit, no heating, supper left out or everything locked away; the rule changes how the floors are laid out or how the contamination is spread, is named in the lobby and stays with a shift you continue

  • Loud rooms: A room that reads loud can hold nothing, a little salvage, something left behind or a rare stash; the reading never says which

  • Personal best: Arriving on a floor above your saved best adds BEYOND YOUR BEST to the arrival message, once per run

  • Missing notices: A badge belonging to a resident on the lobby board is marked ON THE LOBBY BOARD

Improved

3 changes
  • Exposure report: The report shows how many pill packs were bought from the kiosk during the run

  • Floor building: Hazard spills and contaminated items sealed in cupboards are now checked for a place you can reach; one that cannot be reached is moved to a clear spot or put out in the open

  • Surfaces: Bathroom and ceramic floor tiles catch the torch along their grout lines, the carpet has a woven pile, and metal floors, sheet metal, the lead drum and the transformer box show worn paint and scuffed plate

Fixed

2 changes
  • Missing notices: The lobby no longer fails to build when Steam friends are shown and fewer than five are found

  • Moonlight: Moonbeams through glazed windows no longer show stepped, jagged edges or a dark cross from the window frame