GEIGER 0.0.5.1: Shader Maintenance

Small patch today, mainly shader fixes

Shader Maintenance

0.0.5.1
28 October 2026
2 changes in this update

Improved

2 changes
  • Engine update: Every shader is built for the current s&box release, so the scan pulse, lamp shafts, rain and the PSX look all run on it

  • Fog: Walls, lamp shafts, rain and the scan pulse take their haze from the engine's current fog, and the scan fades out in fog as before

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