Shader Maintenance
0.0.5.1
28 October 2026
2 changes in this update
Small patch today, mainly shader fixes
Engine update: Every shader is built for the current s&box release, so the scan pulse, lamp shafts, rain and the PSX look all run on it
Fog: Walls, lamp shafts, rain and the scan pulse take their haze from the engine's current fog, and the scan fades out in fog as before