Kabel Diner - New explorable retro diner with booths, a counter, kitchen, restrooms, neon signs, detailed furnishings and the owner's portrait.
Cyikee Auto Repair - Accessible workshop with automatic roller doors that respond to players, enemies and moving karts.
Combat hotzones - Earn double combat points inside Kabel Diner, Dillymart, Cyikee Auto Repair and the elevated metro platforms.
Stacking rewards - Hotzone bonuses stack with existing combo and Fever bonuses. Leaving the zone immediately ends the bonus.
Round destinations - Added the Adult Shop, Auto Repair, Kabel Diner, General Hospital, Golf Island and Golf Parking to the round circuit.
World guidance - Animated yellow destination arrows with location names and distance indicators.
Destination previews - Short, skippable camera shots show where to activate the next round.
Final KO - Brief, skippable kill camera for the final player-earned elimination of a round.
Charged drift boosts - Sustained drifts now earn a mini-boost, with sparks, sound and camera feedback.
Driving chains - Link drifts, successful ramp landings, enemy rams and smashed obstacles to build HYPE.
Kart markers - Available golf karts now appear on the minimap, with a dedicated directional icon while driving.
Kart handling - Added tighter handbrake turns and clearer feedback when charging and releasing drift boosts.
Vehicle weight - The kart body now reacts to acceleration, braking, reversing, cornering and landings.
Driving animation - Kart, driver and wheel movement now follow the engine frame rate for smoother presentation.
City layout - Improved the diner and garage connections to sidewalks, parking areas and road asphalt.
Diner details - Refined rounded corners, window frames, neon signage, furniture placement, floor edges and interior fittings.
Garage details - Improved windows, wall joins, vehicle access and automatic door clearance.
Vegetation - Added projecting leaf clusters to suburban hedges for a fuller silhouette.
Round selection - Improved destination variety and connections between city districts and the golf area.
Offscreen guidance - Screen-edge arrows only appear within 40 metres. The large yellow world arrow keeps its previous visibility range.
Minimap - Fixed incorrect orientation and objective bearings while driving or orbiting the kart camera.
Soda puddles - Fixed a crash when a puddle could not generate valid ground geometry, and prevented invisible leftover hazards.
Player controls - Fixed controls remaining locked after an interrupted vending pickup followed by knockdown or death.
Enemy animation - Fixed Natchyocheeze's running animation freezing during doorway arrivals.
Island reinforcements - Fixed spawn validation near the golf island and prevented enemy arrivals below the pond surface.
Camera transitions - Fixed control and camera recovery when destination previews are interrupted by damage, pause, death or a restart.
Removed forced 30 FPS kart and driver presentation.
Removed forced 15 Hz wheel-steering animation.
Removed the ground ring around destination markers, keeping the yellow arrow.
Some NPCs can get stuck.