Redrock City Update — New Locations, Hotzones & Kart Upgrades

1.2
21 September 2026
30 changes in this update

Added

11 changes
  • Kabel Diner - New explorable retro diner with booths, a counter, kitchen, restrooms, neon signs, detailed furnishings and the owner's portrait.

  • Cyikee Auto Repair - Accessible workshop with automatic roller doors that respond to players, enemies and moving karts.

  • Combat hotzones - Earn double combat points inside Kabel Diner, Dillymart, Cyikee Auto Repair and the elevated metro platforms.

  • Stacking rewards - Hotzone bonuses stack with existing combo and Fever bonuses. Leaving the zone immediately ends the bonus.

  • Round destinations - Added the Adult Shop, Auto Repair, Kabel Diner, General Hospital, Golf Island and Golf Parking to the round circuit.

  • World guidance - Animated yellow destination arrows with location names and distance indicators.

  • Destination previews - Short, skippable camera shots show where to activate the next round.

  • Final KO - Brief, skippable kill camera for the final player-earned elimination of a round.

  • Charged drift boosts - Sustained drifts now earn a mini-boost, with sparks, sound and camera feedback.

  • Driving chains - Link drifts, successful ramp landings, enemy rams and smashed obstacles to build HYPE.

  • Kart markers - Available golf karts now appear on the minimap, with a dedicated directional icon while driving.

Improved

9 changes
  • Kart handling - Added tighter handbrake turns and clearer feedback when charging and releasing drift boosts.

  • Vehicle weight - The kart body now reacts to acceleration, braking, reversing, cornering and landings.

  • Driving animation - Kart, driver and wheel movement now follow the engine frame rate for smoother presentation.

  • City layout - Improved the diner and garage connections to sidewalks, parking areas and road asphalt.

  • Diner details - Refined rounded corners, window frames, neon signage, furniture placement, floor edges and interior fittings.

  • Garage details - Improved windows, wall joins, vehicle access and automatic door clearance.

  • Vegetation - Added projecting leaf clusters to suburban hedges for a fuller silhouette.

  • Round selection - Improved destination variety and connections between city districts and the golf area.

  • Offscreen guidance - Screen-edge arrows only appear within 40 metres. The large yellow world arrow keeps its previous visibility range.

Fixed

6 changes
  • Minimap - Fixed incorrect orientation and objective bearings while driving or orbiting the kart camera.

  • Soda puddles - Fixed a crash when a puddle could not generate valid ground geometry, and prevented invisible leftover hazards.

  • Player controls - Fixed controls remaining locked after an interrupted vending pickup followed by knockdown or death.

  • Enemy animation - Fixed Natchyocheeze's running animation freezing during doorway arrivals.

  • Island reinforcements - Fixed spawn validation near the golf island and prevented enemy arrivals below the pond surface.

  • Camera transitions - Fixed control and camera recovery when destination previews are interrupted by damage, pause, death or a restart.

Removed

3 changes
  • Removed forced 30 FPS kart and driver presentation.

  • Removed forced 15 Hz wheel-steering animation.

  • Removed the ground ring around destination markers, keeping the yellow arrow.

Known Issues

1 change
  • Some NPCs can get stuck.