Quality of Life #1

1.0.1
19 September 2026
Areas
22 changes in this update

Added

3 changes
  • Fight locations - Added Riverside Park, the hospital and Citybank parking to the fight route.

  • Spectators - Added hand-placed cheering groups on rooftops, in fenced yards and around the park.

  • Street ambience - Added nearby crowd cheers, patrol-car sounds, crackling barrels and FEVER fire audio.

Improved

9 changes
Gameplay
  • Fight routes - Nearby destinations now shuffle between rounds and avoid recent stops.

  • Opening fight - Runs now begin at the four-way intersection.

  • Kicks - Mike plants his feet through contact and moves more slowly during recovery, making careless kicks easier to punish.

  • FEVER - Varied attacks matter more, knockouts grant less HYPE, and getting hit costs more HYPE.

Presentation
  • Crowd placement - Small, deliberate groups keep alleyways and the starting approach visibly open.

  • Destination guide - The next location and distance now appear at the bottom of the screen with a matching pixel radar marker.

  • Enemy markers - Smaller pixel chevrons keep enemy names and health bars easier to read.

  • Fire effects - FEVER flames stay closer to Mike, running leaves brief fiery footsteps, and barrels have animated flames, embers and flickering light.

  • Audio mix - Rebalanced effects and reduced how often Mike repeats his knockout taunt.

Fixed

7 changes
Gameplay
  • Enemy spawning - Enemies arrive on clear outdoor ground near the fight instead of relying on house doorways.

  • Enemy limit - No more than ten enemies can be alive at once; additional reinforcements wait for a free slot.

  • Stuck enemies - Improved obstacle detours and added safe recovery for stranded enemies when out of sight, preserving their health and wave progress.

  • Llama attacks - Added obstruction checks to prevent spit passing through thin fences.

  • Fight destinations - Corrected misplaced stops at the diner and motel, and moved the train fight beneath the tracks.

Interface
  • Score display - Scores now show at least seven digits and keep counting beyond 999,999.

  • Leaderboard shortcut - The main-menu Y shortcut opens the leaderboard and has a matching prompt.

Removed

2 changes
  • World

  • Fight route - Retired the split-level house and Dillymart approach stops.

Known Issues

1 change
  • Lack of meaningful upgrades.