Battle Pass: open it with key 4 or the gold button in the left menu.
30 tiers per season. Season 1 ends on September 2.
Daily quests: 3 every day, a new set at 00:00 UTC.
Weekly quests: 4 every week, a new set every Monday.
SP comes only from quests, so the pass moves when you play, not when you idle.
Tier rewards: wins, fortune wheel spins, aura rolls, and x2 / x3 damage and wins boosts.
Three season trails that cannot be bought at any price: Quartz x3.25, Aurora x4.25, Singularity x5 damage.
Singularity is the strongest trail in the game and only a finished pass gives it.
Each claimed tier adds +1% damage while the season lasts, up to +30%.
The pass button shows a counter of everything waiting to be claimed.
Claim your tiers before the season ends. Unclaimed tiers go with the season, trails you own stay forever.
Pass wins are counted from your current aura spin price, so a tier is worth the same at rebirth 1 and at rebirth 30.
Reward cards show the real amount you will get instead of a multiplier.
The trail shop now shows which pass tier unlocks a season trail instead of a price.
The endgame trails cycle their colour as you move, so Rainbow, Lava, Inferno and the three season ones read as animated.
Trails now leave a ribbon behind you as you run, and everyone in the lobby sees it.