Nether Update

1.0.6
24 August 2026
14 changes in this update

Added

7 changes
  • NETHER WORLD - a fourth world with 12 burning zones, from Netherrack down to Hellcore.

  • 10 new pickaxes, and every one of them is lit: the glow ramps up the ladder, from Cinder barely smouldering to Damnation lit end to end.

  • Basalt is the one that never glows at all - it is there so you can see how far the rest have come.

  • Soulfire burns cold blue instead of orange, so the late game is not just the same pickaxe getting brighter.

  • Cinder, Basalt, Brimstone, Magma, Blackglass, Emberforge, Bloodstone, Soulfire, Hellforge, Damnation - power 190 to 325, priced 3M to 80M.

  • Worlds are now unlocked with a one-time Wins purchase instead of a rebirth requirement. Sand 3K, Candy 100K, Nether 1.2M.

  • Two new training dummies in the Nether: x10 XP at 16 rebirths, x16 XP at 22.

Improved

4 changes
  • Worlds menu rebuilt: one wide row per world, the price on the card, and a single click both unlocks and travels.

  • Large numbers are now shown short everywhere - a wall reads "2M HP" instead of "2000000 HP".

  • Zone health and pad payouts rebalanced across the Sand, Candy and Nether worlds.

  • Payouts in worlds 2 and 3 were lowered so that shop prices matter again - a full shop is now roughly one deep run instead of a fraction of one.

Fixed

2 changes
  • Candy World was still running its old, much harder zone table - it never picked up the rebalance.

  • The Pass button's notification badge was drawn underneath its own icon and was almost invisible.

Removed

1 change
  • Rebirth requirements for travelling between worlds. Rebirths still drive your damage and payout multiplier, they just no longer lock the portal.