In-game chat (Enter) — messages pop instantly, linger 10 seconds, then fade
18 new products across four new aisles — Toys, Kitchen, Hardware & Appliances (basketballs, game consoles, power drills, toilets, fridges...)
Pallet fixture — floor display for the big stuff: fridges, washing machines, BBQ grills, big screen TVs
Wholesale market — case costs swing up to ±5% every day; the Order tab shows today's swing so you can buy the dips
Storefront glow-up — tilted SUPERMARKET marquee with lamps, proper doorway signs, pendant-lit back rooms, and swinging staff doors on the break and storage rooms
The store now sits on a real foundation with an entrance ramp
Ctrl to crouch in first/third person
Bus Route upgrade — bus riders add up to +45 shoppers on top of parking
Skip the night (press N when closed) — staff recharge while time flies; waits until the last customer is rung up
Global lifetime-profit leaderboard (Leaders tab)
Loans reworked — borrow up to 50% of your net worth with a slider; 2–5% daily rate, fixed nightly payment, interest first then principal
Shelf locks — aim at a shelf and press F to lock it to its product; unlocked shelves take anything once empty
Player health — staff you attack fight back; get knocked out and you ragdoll, respawning out front 5 seconds later
Robbers wear the Very Scary Terry Mask
Expensive items are sought out less — price your luxuries knowing fewer people walk in wanting a $700 TV
Thoughts got smarter: customers name what's missing ("No basketball?!") and the Thoughts panel keeps Today and Yesterday tabs
The bat is trusted-staff-only — build or manage permission required to swing
Reputation now heavily drives customer traffic
Customers mostly want what you actually stock — fewer early-game complaints
Robbers steal anything, priciest first, and never haggle
Cashiers face the register, scan items, and finish the checkout line after close (paid)
Staff drink their coffee then lounge around the break room and use couches
Janitors and restockers split up instead of mobbing the same job
Fly/build cam is much faster holding Shift
Expanding the store no longer stretches the floor tiles giant
New saves don't spawn you stuck in the floor
Removed the mystery white bar at the front door and the white slab past the sidewalk
BREAK ROOM sign no longer clips its last letter
Glass is actually see-through, including published builds
Your character wears your s&box avatar (no more spawning naked)
Store menu is a fixed size and scrolls — no more giant stretched tabs
Solid roof (only x-rays in build/free cam), no more ceiling light hitbox, no overlapping fixtures
Customers no longer clip through walls or bounce off the doors
Saves remember the time of day
models preload
The mop is now correctly called a broom
I'm sure a lot please send reports to me on discord reo69 or join our discord at https://discord.gg/TXAjZ55ddn (VC-Gaming.com)