First Update

1.0.0
3 July 2026
37 changes in this update

Added

14 changes
  • In-game chat (Enter) — messages pop instantly, linger 10 seconds, then fade

  • 18 new products across four new aisles — Toys, Kitchen, Hardware & Appliances (basketballs, game consoles, power drills, toilets, fridges...)

  • Pallet fixture — floor display for the big stuff: fridges, washing machines, BBQ grills, big screen TVs

  • Wholesale market — case costs swing up to ±5% every day; the Order tab shows today's swing so you can buy the dips

  • Storefront glow-up — tilted SUPERMARKET marquee with lamps, proper doorway signs, pendant-lit back rooms, and swinging staff doors on the break and storage rooms

  • The store now sits on a real foundation with an entrance ramp

  • Ctrl to crouch in first/third person

  • Bus Route upgrade — bus riders add up to +45 shoppers on top of parking

  • Skip the night (press N when closed) — staff recharge while time flies; waits until the last customer is rung up

  • Global lifetime-profit leaderboard (Leaders tab)

  • Loans reworked — borrow up to 50% of your net worth with a slider; 2–5% daily rate, fixed nightly payment, interest first then principal

  • Shelf locks — aim at a shelf and press F to lock it to its product; unlocked shelves take anything once empty

  • Player health — staff you attack fight back; get knocked out and you ragdoll, respawning out front 5 seconds later

  • Robbers wear the Very Scary Terry Mask

Improved

10 changes
  • Expensive items are sought out less — price your luxuries knowing fewer people walk in wanting a $700 TV

  • Thoughts got smarter: customers name what's missing ("No basketball?!") and the Thoughts panel keeps Today and Yesterday tabs

  • The bat is trusted-staff-only — build or manage permission required to swing

  • Reputation now heavily drives customer traffic

  • Customers mostly want what you actually stock — fewer early-game complaints

  • Robbers steal anything, priciest first, and never haggle

  • Cashiers face the register, scan items, and finish the checkout line after close (paid)

  • Staff drink their coffee then lounge around the break room and use couches

  • Janitors and restockers split up instead of mobbing the same job

  • Fly/build cam is much faster holding Shift

Fixed

12 changes
  • Expanding the store no longer stretches the floor tiles giant

  • New saves don't spawn you stuck in the floor

  • Removed the mystery white bar at the front door and the white slab past the sidewalk

  • BREAK ROOM sign no longer clips its last letter

  • Glass is actually see-through, including published builds

  • Your character wears your s&box avatar (no more spawning naked)

  • Store menu is a fixed size and scrolls — no more giant stretched tabs

  • Solid roof (only x-rays in build/free cam), no more ceiling light hitbox, no overlapping fixtures

  • Customers no longer clip through walls or bounce off the doors

  • Saves remember the time of day

  • models preload

  • The mop is now correctly called a broom

Known Issues

1 change
  • I'm sure a lot please send reports to me on discord reo69 or join our discord at https://discord.gg/TXAjZ55ddn (VC-Gaming.com)