This update introduces several new progression systems that many players have been asking for, including Scrap, the RPG, and the Combat Drone.
We've also reworked turret placement, added new achievements and icons, improved several gameplay systems, and hopefully fixed the long-standing issue where players could randomly die after colliding with enemies at high speed.
If you hear strange audio artifacts after reloading weapons, try: Sound → Acoustic Simulation → Off
⚙️ RPG, Drone & Barrel Update
275580
5 June 2026
🎁 Added
Added the Scrap system.
Scrap can drop from enemies, be earned through the Weekly Streak system, and be found in random locations around the map during runs.
Scrap can be used to craft special equipment during a run.
Scrap is lost when the run ends.
Added the RPG.
Can be crafted in the Guard Booth after collecting enough Scrap.
A marker can be enabled from the Shop menu once enough Scrap has been collected.
Additional rockets can be crafted after obtaining the RPG.
Added the Combat Drone.
Can be crafted using Scrap.
Automatically follows the player.
Attacks nearby enemies on its own.
New drone upgrades are available after crafting: Damage, Fire Rate and Attack Range.
Added destroyed barrel restoration.
Destroyed barrels can now be rebuilt.
Restored barrels reappear in their original position.
Each restoration permanently increases that barrel's future restoration cost.
Reworked turret placement system.
Turrets now display a placement preview before deployment.
Players can choose the exact location where the turret will be placed.
Placement is confirmed with the E key.
Slightly updated Gold and Purple turret colors.
Added a flashlight (F key).
Current movement speed is now displayed beneath the HP bar.
Added hotkey highlighting when abilities are used.
Increased Daily Reward payouts.
Experience and money rewards are now displayed directly in the Daily Rewards menu.
Reworked achievement icons for all existing achievements.
Added icons for all newly added achievements.
🧼 Improved
The map is now slightly brighter during the Blackout event.
Increased Flesh Nest HP.
Reduced Shieldbearer HP.
Generators can now be repaired faster.
Rebalanced Mutation event rewards.
Stronger enemies now grant more money.
Weaker enemies now grant less money.
Boss 3 now splits into two smaller versions after death.
Both copies must be eliminated.
Each copy is significantly weaker than the original.
Removed background blur from the level-up card selection menu.
Player stats are now visible while choosing upgrades.
Enemy HP bars now display only whole numbers.
🪛 Fixed
Fixed Demon HP bar positioning.
Fixed an issue where players could miss level-up card selections after gaining multiple levels at once.