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Megashot
Released
●1
Megashot is a brutal survival shooter where you fight mutants to reclaim an abandoned, experiment-ravaged Earth.
by @sboxnews game
updated one month ago
1.2GB
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Megashot
News
⚙️ Event System Update
27 May 2026

⚙️ Event System Update

As usual, this weekly update fixes some of the issues and requests you’ve been reporting, while also introducing completely new mechanics that should make the gameplay much more interesting. For players actively trying to earn skins through s&box activity rewards, we’ve also added 20 new achievements tied to the new events system.

Vavon
Vavon
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Preview

By 
Vavon

⚙️ Event System Update

271358
27 May 2026
33 changes in this update
add

Added

17 changes
  • Added a random event system — after Level 3, special events can begin during matches and temporarily change gameplay until completed

  • 1️⃣ Swarm — the map starts rapidly filling with mutated rats

  • 2️⃣ Blackout — all lights on the map shut down, and players must restore power using generators

  • 3️⃣ Blood Wave — enemy count and spawn speed are massively increased

  • 4️⃣ Enhanced Mutants — newly spawned enemies become larger and tankier than usual

  • 5️⃣ Infection — some enemies can revive after death and continue attacking

  • 6️⃣ Shieldbearers — heavy infected soldiers with shields start spawning, completely blocking frontal damage

  • 7️⃣ Nest — infected flesh nests emerge from underground and continuously spawn mutated rats

  • 8️⃣ Radio Interference — the HUD starts malfunctioning, temporarily hiding HP, money, and crosshair information

  • 9️⃣ Mutation — newly spawned enemies receive random stat buffs

  • 🔟 Silent Hill — the map becomes covered in thick fog, making enemies visible only at close range

  • Added 20 new achievements related to the event system

  • Added 3 new hostile creatures:

  • — Mutated Rats

  • — Shieldbearers

  • — Flesh Nest

  • Level-up cards can now be selected using keys 1, 2, and 3

north_east

Improved

10 changes
  • Turrets no longer disappear when taking heavy fire

  • Main crosshair now hides while aiming with weapon sights

  • Slightly reduced zombie and skeleton speed during early levels

  • Increased Demon HP

  • Added slight randomization to mob sizes

  • Reworked map lighting — environments now feel more volumetric

  • Updated the HELP tab:

  • — added information about new events

  • — added information about new enemies

  • Reworked Steam ID chat/event message visuals to match the current HUD style

check

Fixed

6 changes
  • Fixed inconsistent blood effects between different weapons

  • Fixed an issue where HP bonuses from relics and level-up cards only updated after healing or taking damage

  • Reduced the cooldown for level-up card selection

  • Fixed floating grass in some areas

  • Fixed a bug where player damage could increase automatically with levels even without selecting upgrade cards

  • Added other small map fixes and improvements

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3 months ago
edited 3 months ago#1
Vavon
Member
JoinedFeb 2026 Posts19 Score3,744
The Major Update #5 - https://sbox.game/sboxnews/megashot/news/the-major-update-5-15aec9eb
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