Another week — another update. This time it’s the final major UI update. Until now we were mostly fixing old mistakes, but future updates will focus more on adding new content and features. About falling under the map after dying or returning to the hub: unfortunately this issue appeared because of an s&box update itself. We already contacted the developers directly about the bug and are also trying to find a workaround on our side. We haven’t forgotten about the issue. Daily missions now work correctly f
Fully completed HELP tab with information about all game content
HELP pages can now be navigated using arrows (unfortunately we had issues implementing normal mouse wheel scrolling)
Added Crystal Heart relic (drops from all enemies except bosses)
Added Life Battery relic (drops from the first boss — Robot)
Added model for Crystal Heart relic
Added model for Life Battery relic
Added model for Golden Bullet relic
Added music to the hub and the main map
Fully written and expanded lore for the game and all enemies (without using AI for writing, it only helped with translation)
Completely redesigned UI for all menus
Removed the “GTA Vice City” feel from the interface
Reworked all relic icons — no more AI-generated images
Reworked turret icons
Updated Bone Crossbow relic model
Demon is now slightly taller
Inventory and Shop tabs are now separated into different sections with different buttons
Daily menu now shows reward reset time for MSK, Kyiv, and UTC timezones
Removed Fire Heart relic
Removed Flesh Piece relic