Another week — another update. This time it’s the final major UI update. Until now we were mostly fixing old mistakes, but future updates will focus more on adding new content and features.

About falling under the map after dying or returning to the hub: unfortunately this issue appeared because of an s&box update itself. We already contacted the developers directly about the bug and are also trying to find a workaround on our side. We haven’t forgotten about the issue.

Daily missions now work correctly for all regions. As promised in the previous update, this was fixed last Monday.

🎁 Added
• Fully completed HELP tab with information about all game content
• HELP pages can now be navigated using arrows (unfortunately we had issues implementing normal mouse wheel scrolling)
• Added Crystal Heart relic (drops from all enemies except bosses)
• Added Life Battery relic (drops from the first boss — Robot)
• Added model for Crystal Heart relic
• Added model for Life Battery relic
• Added model for Golden Bullet relic 
• Added music to the hub and the main map

 🧼 Improved
• Fully written and expanded lore for the game and all enemies (without using AI for writing, it only helped with translation)
• Completely redesigned UI for all menus
• Removed the “GTA Vice City” feel from the interface
• Reworked all relic icons — no more AI-generated images
• Reworked turret icons
• Updated Bone Crossbow relic model
• Demon is now slightly taller
• Inventory and Shop tabs are now separated into different sections with different buttons
• Daily menu now shows reward reset time for MSK, Kyiv, and UTC timezones 

 🚯 Removed  
• Removed Fire Heart relic
• Removed Flesh Piece relic

❗️ We want to remind everyone that we always appreciate constructive feedback, criticism, and suggestions. Most of the changes made over the past weeks were based directly on your ideas. We read and remember everything.

Feedback:
• Telegram ➙ @coconut2048 
• Discord ➙ vavon777


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Feb 2026 13 posts
trophy 1785
Feb 2026 13 posts
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