- The world has places now. Finish the gem ladder where you stand and a new one opens the Workshop, then the Cut, then the Echo Cavern. Each has its own walls, floor, lamp and light.
- Reforging carries you there. The ladder resets to Stone as always, but the place does not: reaching a room is the one thing a Reforge cannot take away.
- Already at the top of the ladder? The Workshop counts as finished the moment you load, so your next Reforge takes you straight down.
- Your ascended Auto Hammer now looks ascended the Forge Hammer runs warm, the Titan Hammer burns like hot brass and stands bigger on the bench.
- Refused a purchase? The game now says what is missing "NEED 24.8K COINS + 399 SHARDS" instead of only buzzing at you. Coins, shards and Arcane Essence alike.
- The Reforge button explains itself too: whether you have not unlocked it yet, or melting down right now would pay you nothing.
- The global ranking shows a top twenty and actually scrolls. Your own row still travels with you however far down the board you sit.
- Centre-screen announcements shrink to fit instead of running off both edges.
- The Furnace, the Magnet and the Bellows no longer park behind the top bar or the credits plate.
- Loading a gem into the kiln refused with "BENCH TOO EMPTY" far more often than it should have, especially right after a Reforge.
- Clicking a shop card did nothing unless you hit the price exactly. The whole card buys again, and the "?" opens help without buying.
- The in-game help sheets are in English. The interface itself stays translated.