Code/ILocalizationEvent.cs
using Sandbox.Localization;

namespace BetterUI;

/// <summary>
/// A scene event that you can listen to when the language is changed.
/// </summary>
public interface ILocalizationEvent : ISceneEvent<ILocalizationEvent>
{
	/// <summary>
	/// Called when the language is changed.
	/// </summary>
	/// <param name="language">The new language.</param>
	void OnLanguageChanged( LanguageInformation language );
}