Coop & Halloween Update

2.0.0
28 October 2026
Areas
32 changes in this update

Added

22 changes
Coop
  • Coop lobby - new main menu with a lobby: play together in one shop, the host owns it and friends join as helpers

  • Customer flow - the more players in the lobby, the more customers come

  • Team stats - the end-of-day summary shows each player's contribution

Gameplay
  • Daily contracts - goals for the day with money and EXP rewards

  • Phone orders - a phone booth on the street rings during the day

  • Shoplifters - some customers try to steal an item and run; the lower your rating, the more often it happens

  • Baseball bat - press 2 to equip, LMB to swing; knock a thief down and the stolen item drops nearby

  • Store rating - goes up when customers leave happy and down when they don't

  • Unhappy reasons - an unhappy customer now shows why

  • Missing items - customers sometimes look for products you don't stock; the day summary lists what they couldn't find

  • Day and night - lighting smoothly darkens towards closing time, and the shop closes at night

  • Day summary - new end-of-day screen with customers, rating, sales per product, earnings and tips

Shop
  • Shop name - set your own name

  • Shop decor - buy new wall, floor and facade finishes

Halloween event (until November 3)
  • Seasonal products and decorations in the shop

  • Spooky street decorations, customer costumes and a Halloween-themed interface

Settings & UI
  • Settings - graphics (shadows, lamp shadows, draw distance, ambient occlusion, bloom), mouse sensitivity, volume, notifications, mood icons and key hints; available in the main menu and the pause menu

  • Russian language - the whole interface is translated; choose the language in settings (Auto follows your s&box language)

  • Pause menu - save and return to the main menu, or quit the game

  • Social links menu (L) - our Discord and Telegram

  • Price keypad - type a price manually on an ATM-style keypad, C clears it

  • Reset progress menu (0)

Improved

5 changes
  • Street atmosphere - new lighting, post-processing

  • EXP - now earned for every item sold instead of a lump sum at the end of the day

  • Customers - only get upset when a price is above the maximum price

  • Mood icon - bigger and easier to read

  • Voice chat - moved from T to X

Fixed

5 changes
  • Register - items could get stuck inside a customer and couldn't be scanned

  • Register - items on the counter were sometimes invisible to other players

  • Shelves - fixed "ghost" product models stacking on top of each other

  • Customers - no longer leave with an unpaid basket after the shop is upgraded

  • Progress - fixed cases where progress wasn't saved