- Field kit hotbar [1-4]: flashlight, VHS camera, droppable glowsticks and your role item
- Role signature equipment: return tape (Navigator), signal meter (Scientist), bait flares (Guard), flash bulbs (Cameraman)
- Equipment shelf in Field Preparation — take your role kit before descending
- Operation checklist HUD with a live guide beacon that flies to your next station
- Station numbers 01-04 and role-specific tutorial hints for first-time investigators
- Field protocol on the main menu and a controls sheet on pause
- Personal depth records — push past your best, but only extraction keeps it
- Longer directives that pull investigators deeper: section surveys, depth probes, anomaly documentation
- The Presence now has a proximity heartbeat, is drawn to bait flares and can be stunned by flash bulbs
- Branded loading screen
- Functional Like & Favorite buttons (opens the official package page)
- Staging complex finishing pass: baseboards, cornices, pilasters, cable trays and CC0 props
- Interaction prompts now show a consistent [E] key chip
- VHS camera handling: role-based shot cooldown and weight while filming
- Cameraman shoots faster, Navigator carries more glowsticks, Scientist reads anomalies further
- Glowsticks glow saturated green and return tape lays hazard-striped segments readable on carpet
- Lobby lighting, wayfinding signs and zone numbering
- Joining a game in progress no longer breaks the host (black screen / teleport)
- Loading screen fell back to a gray background (missing media)
- Like/Favorite buttons were cosmetic and did nothing
- World seed was pre-generated at startup — now rolls fresh and random only when the LPMDS opens
- The Presence could walk on ceilings in pit rooms
- Pause menu (ESC) would open but not close with the cursor visible
- Chat panel could hide entirely and voice bind threw input errors
- Resonance portal objective — extraction is returning to your entry threshold with the evidence
- Weekly deterministic seed (now cosmetic only; every expedition is a new layout)
- Private expedition sessions and the 32-player public lobby are still in development — groups currently share one session
- Joining is only allowed while the team is in staging, not mid-expedition
- The Presence uses a provisional visual form
- On 6GB VRAM GPUs prefer the Optimized preset to avoid crashes on long sessions