Field Kit & Guidance

0.12
16 July 2026
30 changes in this update

Added

12 changes
  • Field kit hotbar [1-4]: flashlight, VHS camera, droppable glowsticks and your role item

  • Role signature equipment: return tape (Navigator), signal meter (Scientist), bait flares (Guard), flash bulbs (Cameraman)

  • Equipment shelf in Field Preparation — take your role kit before descending

  • Operation checklist HUD with a live guide beacon that flies to your next station

  • Station numbers 01-04 and role-specific tutorial hints for first-time investigators

  • Field protocol on the main menu and a controls sheet on pause

  • Personal depth records — push past your best, but only extraction keeps it

  • Longer directives that pull investigators deeper: section surveys, depth probes, anomaly documentation

  • The Presence now has a proximity heartbeat, is drawn to bait flares and can be stunned by flash bulbs

  • Branded loading screen

  • Functional Like & Favorite buttons (opens the official package page)

  • Staging complex finishing pass: baseboards, cornices, pilasters, cable trays and CC0 props

Improved

5 changes
  • Interaction prompts now show a consistent [E] key chip

  • VHS camera handling: role-based shot cooldown and weight while filming

  • Cameraman shoots faster, Navigator carries more glowsticks, Scientist reads anomalies further

  • Glowsticks glow saturated green and return tape lays hazard-striped segments readable on carpet

  • Lobby lighting, wayfinding signs and zone numbering

Fixed

7 changes
  • Joining a game in progress no longer breaks the host (black screen / teleport)

  • Loading screen fell back to a gray background (missing media)

  • Like/Favorite buttons were cosmetic and did nothing

  • World seed was pre-generated at startup — now rolls fresh and random only when the LPMDS opens

  • The Presence could walk on ceilings in pit rooms

  • Pause menu (ESC) would open but not close with the cursor visible

  • Chat panel could hide entirely and voice bind threw input errors

Removed

2 changes
  • Resonance portal objective — extraction is returning to your entry threshold with the evidence

  • Weekly deterministic seed (now cosmetic only; every expedition is a new layout)

Known Issues

4 changes
  • Private expedition sessions and the 32-player public lobby are still in development — groups currently share one session

  • Joining is only allowed while the team is in staging, not mid-expedition

  • The Presence uses a provisional visual form

  • On 6GB VRAM GPUs prefer the Optimized preset to avoid crashes on long sessions