I wanted to thank everyone who's tried the game out so far. I'm working on this as much as I can and having extremely limited dev experience, I am still learning the best practices for mechanics. I recently redesigned my scenes and maps to be loaded correctly. This was my successfully approach for map loading. There are portals on every map you can interact with them to teleport. Otherwise just start a match up with your friend and you'll be teleported into the pvp arena regardless of your location. I'm working on many more features, animation are on the way but I'm still learning. I plan on adding more maps now that the foundation has been setup for map selection. I also want to experiment with more players for PvP so that'll be tested as well as more parkour/obstacle course maps. Have fun with the Shooting Range, It's not too difficult but I'd like to see how fast some of you guys can actually beat it. The leaderboards have been fixed to reflect the maps and the game modes. see the logs below for more details! Happy Holidays and I'll talk to you all Next Year!
Update v.015
.015
23 December 2025
🎁 Added
  • A new Portal system to switch between maps, find the purple spinning portal on every map!
  • Three New Maps!
  • Portal Room - Start here, Portals will teleport you to different locations.
  • Shooting Range - Test your parkour and aim in this obstacle course. Push yourself to your limits attempting to beat the Speed Run high score!
  • PvP Arena - A newly updated arena for our 1v1 game mode.
🧼 Improved
  • Leaderboards have been adjusted to reflect time in seconds for speedruns and stats will be based on the map.
  • Some running speed and jumping speed adjustments.
  • UI has been adjusted to display only on relevant maps. A.K.A. target practice will only be available on maps with actual targets.
🪛 Fixed
  • Collision when wall sliding should work against floors.
  • Collision when in a state of free falling should stop you from no clipping through floors.
  • Players can effectively smack each others items.
🚯 Removed
  • Old scenes from older versions of the game.
⚠️ Known Issues
  • Crouch sliding underneath objects is funky, you get caught on the object above you.
  • Jumping into walls makes you slide slightly before a ledge grab, this will be adjusted more in near future.
  • Wall running still doesn't feel organic enough.
  • No sound effect for running.
  • Sometimes the host will spawn in the floor on the Portalroom and will be forced to re-launch game to get out. (or have a friend kill them)
  • Lacking animations in manyareas.
  • Some misc. errors occur in background.
people
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