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Cursed Business
Released
A co-op/solo horror game where you recover cursed artifacts, survive deadly entities, and escape before dawn.
by
3Cats Studio
game
updated
10 Days Ago
1.6GB
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25
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3
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43
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1
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Cursed Business
Changes
Cursed Log #1 | One Week After Release
Cursed Log #1 | One Week After Release
A changelist for Cursed Business.
Cursed Log #1 | One Week After Release
14 August 2026
🎁
Added
Added a custom in-game chat with player avatars
Added detailed lobby status information
Added a player list with host kick controls
Added the Drunken Aura cursed phenomenon
Added the Cursed Grip phenomenon with a pickup QTE
Added the Electric Item cursed phenomenon
Added restriction-based secondary missions
Added information about the currently carried item
Added an animated tutorial for the first sale
Added visual transitions when entering or leaving a game
Added six new moonshine-themed quest items
Added gameplay statistics for runs, sales, deaths, profits, missions, and crew sizes
🧼
Improved
Improved lobby creation, initialization, and browsing information
Improved cursed-item onboarding and sale-terminal instructions
Improved objective feedback and end-of-run reports
Improved interaction guidance with pulsing highlights
Improved input prompts and UI controls
Improved solo balancing based on crew size
Improved secondary mission generation, scaling, and rewards
Improved first-run cursed-item balancing
Improved Marauder detection and idle sounds
Reduced the team-wipe wealth penalty from 40% to 30%
Prevented Madame Silence from appearing too early
Reduced the strength of the Shrinking phenomenon
Improved the BAR area and made its important elements easier to identify
🪛
Fixed
Fixed Impact not dealing damage correctly
Fixed the cursed-item introduction disappearing too early
Fixed incorrect secondary mission rewards
Fixed issues with secondary mission preparation
Fixed Marauders detecting players without a clear line of sight
Fixed several lobby and scene-loading issues
⚠️
Known Issues
Some meshes may occasionally fail to render. A fix has been submitted to s&box and is currently awaiting review.