🎁 Added
  • Added a custom in-game chat with player avatars
  • Added detailed lobby status information
  • Added a player list with host kick controls
  • Added the Drunken Aura cursed phenomenon
  • Added the Cursed Grip phenomenon with a pickup QTE
  • Added the Electric Item cursed phenomenon
  • Added restriction-based secondary missions
  • Added information about the currently carried item
  • Added an animated tutorial for the first sale
  • Added visual transitions when entering or leaving a game
  • Added six new moonshine-themed quest items
  • Added gameplay statistics for runs, sales, deaths, profits, missions, and crew sizes
🧼 Improved
  • Improved lobby creation, initialization, and browsing information
  • Improved cursed-item onboarding and sale-terminal instructions
  • Improved objective feedback and end-of-run reports
  • Improved interaction guidance with pulsing highlights
  • Improved input prompts and UI controls
  • Improved solo balancing based on crew size
  • Improved secondary mission generation, scaling, and rewards
  • Improved first-run cursed-item balancing
  • Improved Marauder detection and idle sounds
  • Reduced the team-wipe wealth penalty from 40% to 30%
  • Prevented Madame Silence from appearing too early
  • Reduced the strength of the Shrinking phenomenon
  • Improved the BAR area and made its important elements easier to identify
🪛 Fixed
  • Fixed Impact not dealing damage correctly
  • Fixed the cursed-item introduction disappearing too early
  • Fixed incorrect secondary mission rewards
  • Fixed issues with secondary mission preparation
  • Fixed Marauders detecting players without a clear line of sight
  • Fixed several lobby and scene-loading issues
⚠️ Known Issues
  • Some meshes may occasionally fail to render. A fix has been submitted to s&box and is currently awaiting review.