Update 26.05.12

achievement tracking, a post-game timer, while fixing prop cleanup, lingering sounds, and improving leaderboard accuracy and performance.


In this update,
I added a new PC screen in the lobby where you can view achievements and track your progress, making it easier to see how you’re doing at a glance.
I also included a time display in the post-game menu, now shown just below "Objective Completed" so you can better gauge your performance after each round.
Additionally, I introduced a small, non-intrusive pop-up in the top-left corner that encourages players to leave a review after about 15 minutes of play, and it only appears once.


On the fixes side,
I made several improvements to ensure smoother gameplay.
Prop spawners now properly clean up any objects they generate once a round ends, and anomaly sounds will correctly stop instead of lingering.

I also addressed multiple leaderboard issues:
your rank at the bottom now loads correctly, your updated score is more reliably reflected thanks to a short loading delay, and leaderboards no longer refresh simultaneously, which helps improve overall performance.

Update 26.05.07

12 May 2026
10 changes in this update

Added

3 changes
  • I added a PC screen showing achievements and their progress in the lobby

  • The time is now displayed in the post-game menu below "Objective Completed"

  • Added a pop-up window in the top-left corner prompting users to leave a review of the game (after 15 minutes and only once, non-blocking)

Fixed

6 changes
  • Prop spawners now remove the props they generate once a round has ended (e.g., drink dispenser)

  • The sounds of anomalies are now properly stopped when a round ends

  • Leaderboard:

  • Fixed an issue with loading your rank (at the bottom of the leaderboard)

  • Added a delay when loading a leaderboard for the first time so that your new score is displayed if it has changed

  • The leaderboards no longer refresh at the same time, which helps optimize things a bit

Known Issues

1 change
  • Lag at the first spawn (I'm trying to figure out what's wrong)

people
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