🎁 Added
  • Game states added: "Prep" (pre-game), "play" and "intermission"
  • Game state transitioning using countdowns, enemy count and voting
  • Debug weapon added
  • Enemies take damage (one hit kills for debug purposes)
  • Enemies make footstep sounds
  • Game resets to "prep mode" when all players have left
  • Added stats tracking and display
  • Added weapon viewmodel
  • Added small zombies and fast zombies (start spawning after round 2)
🧼 Improved
  • Spawn points are purged, refreshed and randomly generated every 3 seconds to avoid spawning enemies next to players
⚠️ Known Issues
  • No ability to buy upgrades with your points yet
🎁 Added
  • "Enemy" resource added
  • "Round" resource added
  • Players spawns at random positions in world
  • Enemies spawn at random positions in world
  • Enemies chase player
  • Started work on game level
🎁 Added
  • Started a new project
  • Rented a dedicated server