# s&coin
The game is still in early access and very much a work in progress.
I’m currently fixing bugs, improving the UI, tuning the balance, and working on making the whole coin pusher loop feel better.
More coin pusher tables with their own themes and prize pools are planned.
Please don’t judge the game too harshly yet. I’m actively working on it and improving it step by step.
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A coin pusher game. You drop coins onto a board, they push other coins off the edge, prizes fall, you sell them, you buy upgrades. Repeat until your wallet looks ridiculous.
Click to fire a coin. Most are silver, but you'll occasionally hit a gold, Purple or diamond one worth more. The goal is to get prizes (diamonds, gold ingots, Ruby's ..., more to come) to fall off the front edge, those go straight to your inventory and you can sell them in the shop for cash.
Cash buys upgrades: faster passive coin regen, more coins per tick, better odds on special coins, plus a few consumables like a board shake and a sudden coin rain. Everything's earned in-game. No microtransactions, no premium currency, no ads.
The game keeps generating coins slowly while you're away (capped at a couple of hours), so you can come back to a small bonus without it playing itself.
## Early access
Bug reports and balance feedback are welcome.
Thanks for playing it!