Update 1

23 September 2026
4 changes in this update

Added

1 change
  • Camp and presentation: Decorated the camp and main-menu scenery with a new tent model and extra foliage

Improved

3 changes
  • Movement: Improved wall sliding so characters are less likely to get stuck when moving along walls.

  • Ranged combat: Widened aim assist for the Archer, Mage and Cleric, making enemies slightly off to the side easier to target.

  • Parrying: Feedback for parrying is now accurate and feels more natural. Also fixed Fox and Otter not playing parry anim