s&
family_star
About
newspaper
Blog
published_with_changes
Changes
games
Games
business_center
Workshop
sprint
Dashboard
sprint
Game Charts
delivery_truck_speed
Map Charts
forum
Forum
docs
Docs
docs
Documentation
dashboard
Api Reference
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Static Methods
functions
ApplyComponentInstanceChangesToPrefab
functions
ApplyGameObjectInstanceChangesToPrefab
functions
ApplyPropertyChange
functions
ConvertGameObjectToPrefab
remove_circle
CreateAsset
functions
GetOuterMostPrefabName
remove_circle
GetTargets
functions
GetTemplates
remove_circle
GetVariables
functions
IsComponentAddedToInstance
functions
IsComponentInstanceModified
functions
IsComponentPartOfInstance
functions
IsGameObjectAddedToInstance
functions
IsGameObjectInstanceModified
functions
IsInstanceModified
functions
IsPropertyOverridden
functions
RevertComponentInstanceChanges
functions
RevertGameObjectInstanceChanges
functions
RevertInstanceToPrefab
functions
RevertPropertyChange
functions
WriteInstanceToPrefab
menu
Api
Editor Classes
Prefabs
RevertPropertyChange
static
void
RevertPropertyChange
(
SerializedProperty
prop
)
Summary
M:PrefabInstanceData.RevertPropertyChange(System.Object,System.String)
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.