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Api
Editor Classes
Prefabs
WriteInstanceToPrefab
chevron_left Editor Classes
class
Prefabs

Static Methods

functionsAddInstanceAddedGameObjectToPrefabfunctionsApplyComponentInstanceChangesToPrefabfunctionsApplyGameObjectInstanceChangesToPrefabfunctionsApplyPropertyChangefunctionsConvertGameObjectToPrefabremove_circleCreateAssetfunctionsGetOuterMostPrefabNameremove_circleGetTargetsfunctionsGetTemplatesremove_circleGetVariablesfunctionsIsComponentAddedToInstancefunctionsIsComponentInstanceModifiedfunctionsIsComponentPartOfInstancefunctionsIsGameObjectAddedToInstancefunctionsIsGameObjectInstanceModifiedfunctionsIsInstanceModifiedfunctionsIsOuterMostPrefabRootfunctionsIsPropertyOverriddenfunctionsRevertComponentInstanceChangesfunctionsRevertGameObjectInstanceChangesfunctionsRevertPropertyChangefunctionsWriteInstanceToPrefab
WriteInstanceToPrefab
Write a prefab instance back to the prefab file and save it to disk.
methodstatic
static void WriteInstanceToPrefab (GameObject go, bool skipDiskWrite)

Parameters

NameTypeDescription
go GameObject
skipDiskWrite = False bool
Declared in Editor.EditorUtility.Prefabs ยท Assembly Sandbox.Tools
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