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Api
Classes
StateMachineBuilder
Completed
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Classes
class
StateMachineBuilder
Methods
functions
AddOffState
functions
AddState
functions
AddTransition
functions
Build
functions
Completed
functions
CreateTransition
functions
SetDefaultState
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SetEntryCondition
functions
TimeCondition
Static Fields
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MaxStates
Completed
A condition that is true when <paramref name="state" /> has nearly played through - within <paramref name="transitionDuration" /> seconds of its end.
method
2 overloads
Overloads
1
2
Node
Completed
(
State
state
,
float
transitionDuration
)
Parameters
Name
Type
Description
state
State
transitionDuration
= 0
float
Returns
Type
Description
Node
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