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Game Jam III

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Components
BaseInventoryComponent
UsesLoadout
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class
BaseInventoryComponent

Constructors

functionsBaseInventoryComponent

Properties

data_objectActiveItemdata_objectAutoSwitchOnEmptydata_objectAutoSwitchOnPickupdata_objectBehaviourdata_objectGiveOnStartdata_objectItemsdata_objectManualPumpingdata_objectMaxSlotsdata_objectPickupModedata_objectPickupRadiusdata_objectStartingAmmodata_objectStartingItemsdata_objectUsesLoadout

Methods

functionsAddlockCanPickupWorldItemfunctionsDropfunctionsFindEmptySlotfunctionsForceHolsterfunctionsGetAmmofunctionsGetBestItemfunctionsGetItemfunctionsGetSlotfunctionsGetSlotItemsfunctionsGiveAmmofunctionsGiveLoadoutfunctionsHasAmmofunctionsHasItemfunctionsMoveSlotlockOnAddinglockOnDroppinglockOnFixedUpdatelockOnItemAddedlockOnMovingSlotlockOnRemovinglockOnStartlockOnUpdatefunctionsPickupfunctionsPickupWorldItemfunctionsPumpfunctionsRemovefunctionsSetAmmolockShouldAutoSwitchTofunctionsSwitchfunctionsSwitchToBestfunctionsTakeAmmofunctionsTransfer
UsesLoadout
Does this inventory start with a loadout?
property
bool UsesLoadout { get; set; }
Declared in Sandbox.BaseInventoryComponent ยท Assembly Sandbox.Engine
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