| ClutterComponent |
| Bounds | |
| Clutter | The clutter containing objects to scatter and scatter settings. |
| Infinite | Returns true if in infinite streaming mode. |
| Mode | Clutter generation mode - Volume or Infinite streaming. |
| Seed | Seed for deterministic generation. Change to get different variations. |
| Storage | Storage for volume model instances. Serialized with component. |
| Clear | |
| ClearInfinite | Clears all infinite mode tiles for this component. |
| Generate | |
| InvalidateTileAt | Invalidates the tile at the given world position, causing it to regenerate. |
| InvalidateTilesInBounds | Invalidates all tiles within the given bounds, causing them to regenerate. |