| ClutterDefinition |
| Entries | List of weighted entries |
| IsEmpty | |
| Scatterer | |
| TileRadius | Number of tiles to generate around the camera in each direction. Higher values = more visible range but more memory usage. |
| TileSize | Gets the tile size as a float value. |
| TileSizeEnum | Size of each tile in world units for infinite streaming mode. |
| CreateAssetTypeIcon |