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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

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Api
Components
Collider
Friction
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class
Collider

Constructors

lockCollider

Fields

lock_keyframeBody

Properties

data_objectColliderFlagsdata_objectElasticitydata_objectFrictiondata_objectIsConcavedata_objectIsDynamicdata_objectIsTriggerdata_objectJointsremove_circleKeyframeBodydata_objectLocalBoundsdata_objectOnObjectTriggerEnterdata_objectOnObjectTriggerExitdata_objectOnTriggerEnterdata_objectOnTriggerExitdata_objectRigidbodydata_objectRollingResistancedata_objectStaticdata_objectSurfacedata_objectSurfaceVelocitydata_objectTouching

Methods

lockCalculateLocalBoundsfunctionsComputePenetrationlockConfigureShapesremove_circleCreatePhysicsShapesfunctionsFindClosestPointfunctionsGetVelocityAtPointfunctionsGetWorldBoundsremove_circleOnPhysicsChangedlockRebuildlockRebuildImmediately
Friction
Allows overriding the friction for this collider. This value can exceed 1 to to give crazy grippy friction if you want it to, but the normal value is between 0 and 1.
property
System.Nullable<float> Friction { get; set; }
Declared in Sandbox.Collider ยท Assembly Sandbox.Engine
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