float EvaluateDelta( float time )

Summary

Like evaluate but takes a normalized time between 0 and 1 and returns a normalized value between 0 and 1

float EvaluateDelta( float time, bool angles )

Summary

Like evaluate but takes a normalized time between 0 and 1 and returns a normalized value between 0 and 1
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.