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Api
Classes
LobbyConfig
DestroyWhenHostLeaves
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Classes
struct
LobbyConfig
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LobbyConfig
Properties
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AutoSwitchToBestHost
data_object
DestroyWhenHostLeaves
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MaxPlayers
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DestroyWhenHostLeaves
Whether to end the game when the host leaves. By default the host hands the game to another player instead. This is only applicable to P2P lobbies.
property
bool
DestroyWhenHostLeaves
{
get
;
set
;
}
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