s&
family_star
About
newspaper
Blog
published_with_changes
Changes
games
Games
business_center
Workshop
sprint
Dashboard
sprint
Game Charts
delivery_truck_speed
Map Charts
forum
Forum
docs
Docs
docs
Documentation
dashboard
Api Reference
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Properties
data_object
Body
data_object
Capsule
data_object
Collider
data_object
EnableSolidCollisions
data_object
EnableTouch
data_object
EnableTouchPersists
data_object
Friction
data_object
IsCapsuleShape
data_object
IsHeightfieldShape
data_object
IsHullShape
data_object
IsMeshShape
data_object
IsSphereShape
data_object
IsTrigger
remove_circle
Scale
data_object
Sphere
data_object
Surface
data_object
SurfaceMaterial
data_object
Surfaces
data_object
SurfaceVelocity
data_object
Tags
Methods
remove_circle
AddTag
remove_circle
ClearTags
functions
DisableAllCollision
functions
EnableAllCollision
remove_circle
HasTag
functions
Remove
remove_circle
RemoveTag
functions
Triangulate
functions
UpdateHull
functions
UpdateMesh
menu
Api
Classes
PhysicsShape
EnableTouch
bool
EnableTouch
{
get
;
set
;
}
Summary
Controls whether this shape can fire touch events for its owning entity. (Entity.StartTouch, Touch and EndTouch)
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.