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PhysicsShape
.UpdateHull
void
UpdateHull
(
Vector3
position
,
Rotation
rotation
,
System.Span
<
Vector3
>
points
)
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Properties
Body
Capsule
Collider
EnableSolidCollisions
EnableTouch
EnableTouchPersists
IsCapsuleShape
IsHeightfieldShape
IsHullShape
IsMeshShape
IsSphereShape
IsTrigger
Scale
Sphere
Surface
SurfaceMaterial
Surfaces
Tags
Methods
AddTag
ClearTags
DisableAllCollision
EnableAllCollision
HasTag
Remove
RemoveTag
Triangulate
UpdateHull
UpdateMesh