s&
newspaper
About
info
About s&box
newspaper
Latest News
published_with_changes
Changes
map
Roadmap
monitoring
Metrics
games
Games
sports_esports
Browse Games
rocket
Discover Games
business_center
Workshop
sports_esports
Games
landscape
Maps
chair
Models
texture
Materials
apparel
Clothing
construction
More..
forum
Forum
docs
Docs
docs
Documentation
dashboard
Api Reference
school
Tutorials
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Api
Graphics
RendererSetup
chevron_left
Graphics
struct
RendererSetup
search
Fields
crop_din
Color
crop_din
Material
crop_din
Transform
RendererSetup
When manually rendering a Renderer this will let you override specific elements of that render. This means you can use most of the Renderer's properties, but override some without disturbing the Renderer itself.
struct
Sandbox.Rendering
.
sealed
Sandbox.Engine
crop_din
Fields
3
Color
Nullable`1
Overrides the color used for rendering
Material
Material
Overrides the material used for rendering
Transform
Nullable`1
Overrides the transform used for rendering
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.