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Constructors
functions
Soundscape
Properties
data_object
LoopedSounds
data_object
MasterVolume
data_object
StingSounds
Methods
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CreateAssetTypeIcon
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Api
Classes
Soundscape
Soundscape
Sandbox.Soundscape
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Derives from
GameResource
class
Assembly: Sandbox.Engine
Inheritence
Resource
GameResource
Soundscape
Summary
A soundscape is used for environmental ambiance of a map by playing a set of random sounds at given intervals.
Constructors
Soundscape
Properties
LoopedSounds
Sounds that are played constantly on a loop.
MasterVolume
All sound volumes in this soundscape will be scaled by this value.
StingSounds
Sounds that are played at intervals.
Methods
CreateAssetTypeIcon
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