Summary

Takes info from F:Sandbox.Speech.Synthesizer.Builder and creates a T:System.Speech.Synthesis.SpeechSynthesizer, outputting to a stream object. Using T:Sandbox.Speech.Synthesizer.AudioStreamHelpers we then read all the PCM samples, and write it to a SoundStream. This means it'll work like any other sound.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.