s&
About
The Project
info
About s&box
map
Roadmap
monitoring
Metrics
Engine startup and usage numbers
Updates
newspaper
Latest News
published_with_changes
Changes
Release-by-release changelog
Games
Browse Games
Discover Games
gamejams
coming soon
Gamejams
Date
Theme
Date announced very soon. Theme revealed when the jam starts.
$
50,000
prizepool
Workshop
Playable
sports_esports
Games
Standalone games and gamemodes
Assets
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
apps
Everything
Every asset type in one list
Forum
Learn
Documentation
docs
Documentation
api
API Reference
Resources
school
Tutorials
manage_search
Code Search
input
Log in with Steam
chevron_left
Change Language
简体中文
English
Русский
Español
Português-Brasil
Deutsch
日本語
Français
Polski
Türkçe
한국어
Pirate
Italiano
ไทย
繁體中文
Українська
Čeština
Nederlands
Magyar
Dansk
Suomi
Svenska
Norsk
Ελληνικά
Română
Български
Tiếng Việt
Bahasa Indonesia
Español-Latinoamérica
العربية
Api
Classes
RootPanel
UpdateScale
chevron_left
Classes
class
RootPanel
Constructors
functions
RootPanel
Properties
data_object
IsHighQualityVR
data_object
IsVR
data_object
IsWorldPanel
data_object
PanelBounds
data_object
RenderedManually
data_object
Scale
Methods
functions
Delete
functions
OnDeleted
functions
OnLayout
functions
RenderManual
lock
UpdateBounds
lock
UpdateScale
UpdateScale
Work out scaling here. Default is to scale relative to the screen being 1920 wide. ie - scale = screensize.Width / 1920.0f;
method
void
UpdateScale
(
Rect
screenSize
)
Parameters
Name
Type
Description
screenSize
Rect
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.