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Api
Components
WaterBody
Underwater
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Components
class
WaterBody
Constructors
functions
WaterBody
Properties
data_object
Depth
data_object
DetailTimeOffset
data_object
DetailTimeSpeed
data_object
Effects
data_object
Material
data_object
Ocean
data_object
OverrideUnderwaterFogColor
data_object
ReflectionEnvironment
data_object
ReflectionEnvmap
data_object
Reflections
data_object
Size
data_object
Underwater
data_object
UnderwaterBlur
data_object
UnderwaterColorGrade
data_object
UnderwaterDistortion
data_object
UnderwaterDistortionSpeed
data_object
UnderwaterDistortionTimeOffset
data_object
UnderwaterFogAttenuationDistance
data_object
UnderwaterFogColor
data_object
UnderwaterFogMaximumOpacity
data_object
UnderwaterFogNearDistance
data_object
UnderwaterParticleColor
data_object
UnderwaterParticleDensity
data_object
UnderwaterParticleDriftSpeed
data_object
UnderwaterParticleSizeRange
data_object
UnderwaterParticleTimeOffset
data_object
UnderwaterVignette
data_object
UsesMeshBounds
data_object
UsesMeshDepth
data_object
WaveDirection
data_object
WaveHeight
data_object
WaveLength
data_object
Waves
data_object
WaveSpeed
data_object
WaveSteepness
data_object
WaveTimeOffset
data_object
WaveWidth
Methods
functions
Contains
functions
CreateBulletSplash
functions
CreateSplash
functions
FromSurface
functions
SampleHeight
functions
SampleSurface
functions
ToSurface
Static Fields
crop_din
SurfaceTag
Static Methods
functions
Find
functions
FindSurface
Underwater
Apply this body's underwater fog, colour grading, vignette and blur beneath the rendered surface. Each camera selects its containing water body independently.
property
bool
Underwater
{
get
;
set
;
}
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