Description
The Write
method of the Color32
struct is used to serialize the color data into a binary format using a BinaryWriter
. This method writes the color components (red, green, blue, and alpha) to the provided BinaryWriter
stream, allowing the color to be stored or transmitted in a compact binary form.
Usage
To use the Write
method, you need to have an instance of Color32
and a BinaryWriter
that is already initialized and ready to write data. Call the Write
method on the Color32
instance, passing the BinaryWriter
as a parameter.
Ensure that the BinaryWriter
is properly disposed of after use to release any resources it may be holding.
Example
// Example of using the Color32.Write method
using System.IO;
// Create a Color32 instance
Color32 color = new Color32 { r = 255, g = 100, b = 50, a = 255 };
// Create a memory stream to write to
using (MemoryStream memoryStream = new MemoryStream())
{
// Create a BinaryWriter to write to the memory stream
using (BinaryWriter writer = new BinaryWriter(memoryStream))
{
// Write the color to the binary writer
color.Write(writer);
}
// The color data is now written to the memory stream
byte[] colorData = memoryStream.ToArray();
// colorData now contains the binary representation of the color
}