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Description

The Write method of the Color32 struct is used to serialize the color data into a binary format using a BinaryWriter. This method writes the color components (red, green, blue, and alpha) to the specified BinaryWriter in a sequential manner. This is useful for saving color data to a file or sending it over a network in a compact binary form.

Usage

To use the Write method, you need to have an instance of Color32 and a BinaryWriter that is already initialized and ready to write data. Call the Write method on the Color32 instance, passing the BinaryWriter as a parameter.

Example

// Example of using the Color32.Write method
using System.IO;

// Create a Color32 instance
Color32 color = new Color32 { r = 255, g = 100, b = 50, a = 255 };

// Create a MemoryStream to write to
using (MemoryStream memoryStream = new MemoryStream())
{
    // Create a BinaryWriter to write to the MemoryStream
    using (BinaryWriter writer = new BinaryWriter(memoryStream))
    {
        // Write the color data to the BinaryWriter
        color.Write(writer);
    }

    // The color data is now written to the memoryStream
    byte[] colorData = memoryStream.ToArray();
    // colorData can be used for storage or transmission
}