Description
The Write
method of the Color32
struct is used to serialize the color data into a binary format using a BinaryWriter
. This method writes the color components (red, green, blue, and alpha) to the specified BinaryWriter
in a sequential manner. This is useful for saving color data to a file or sending it over a network in a compact binary form.
Usage
To use the Write
method, you need to have an instance of Color32
and a BinaryWriter
that is already initialized and ready to write data. Call the Write
method on the Color32
instance, passing the BinaryWriter
as a parameter.
Example
// Example of using the Color32.Write method
using System.IO;
// Create a Color32 instance
Color32 color = new Color32 { r = 255, g = 100, b = 50, a = 255 };
// Create a MemoryStream to write to
using (MemoryStream memoryStream = new MemoryStream())
{
// Create a BinaryWriter to write to the MemoryStream
using (BinaryWriter writer = new BinaryWriter(memoryStream))
{
// Write the color data to the BinaryWriter
color.Write(writer);
}
// The color data is now written to the memoryStream
byte[] colorData = memoryStream.ToArray();
// colorData can be used for storage or transmission
}