The LoadFromJson
method is used to populate the properties of a GameResource
instance from a JSON string. This method is essential for deserializing JSON data into a usable game resource object within the Sandbox environment.
The LoadFromJson
method is used to populate the properties of a GameResource
instance from a JSON string. This method is essential for deserializing JSON data into a usable game resource object within the Sandbox environment.
To use the LoadFromJson
method, you need to have a JSON string that represents the state of a GameResource
. This JSON string should be well-formed and match the expected structure of the resource's properties.
Call this method on an instance of a class derived from GameResource
, passing the JSON string as a parameter. Ensure that the JSON string is valid and correctly formatted to avoid runtime errors.
// Example of using LoadFromJson public class MyGameResource : GameResource { public string Name { get; set; } public int Level { get; set; } } // Assume jsonString is a valid JSON string representing a MyGameResource string jsonString = "{ \"Name\": \"ExampleResource\", \"Level\": 5 }"; MyGameResource resource = new MyGameResource(); resource.LoadFromJson(jsonString); // After loading, resource.Name should be "ExampleResource" and resource.Level should be 5.