Editor/Events.cs
global using EditorNamespace = Editor;

namespace Sandbox;

/// <summary>
/// Static <see cref="EventAttribute"/>s for discoverability.
/// </summary>
public static partial class Event
{
	/// <summary>
	/// Invokes every frame.
	/// </summary>
	public sealed class FrameAttribute() : EventAttribute( "tool.frame" );

	/// <summary>
	/// Called when a hotload occurs
	/// </summary>
	public class HotloadAttribute() : EventAttribute( "hotloaded" );
}