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🌐 Community
How this machine compares on this test over the last 90 days
person
227
your avg fps
groups
213
community avg fps
trending_up
+7%
above community
dataset
13,058
community runs
📋 navmesh
Full breakdown of this test
speed
227
avg fps
timer
4.73 ms
frame time
trending_down
8.95 ms
1% low
developer_board
1.27 ms
gpu time
🎞️ Frame Timing
Per-frame cost of each engine stage in milliseconds — lower is better
StageAvgP95P99MaxStutter
Render2.452.833.017.937.93
Animation1.371.761.972.820.000
GpuFrametime1.271.621.681.770.000
NavMesh0.5571.752.49177.741116.83
Update0.1520.4000.4661.0975.12
UI0.0450.0680.1890.3236.25
GcPause0.0240.0000.00014.3951.06
Input0.0100.0180.0250.2491.65
Async0.0090.0130.0220.0750.972
Audio0.0090.0300.0460.0989.35
Physics0.0030.0140.0160.0666.59
Particles0.0010.0010.0020.0380.085
Video0.0000.0010.0010.0010.028
Network0.0000.0010.0010.0020.039
🔔 System Listeners
Per-system update cost over the whole run — lower is better
ListenerSystemCallsTotal (ms)Avg (ms)
UpdateAnimationSceneAnimationSystem2,1532937.341.36
UpdateSpritesSceneSpriteSystem2,15358.260.027
UpdateAgentGroundZNavMeshGameSystem49750.870.102
SoundSimulationSoundSimulationSystem49711.300.023
PhysicsStepSceneAnimationSystem4978.640.017
ClutterGridSystem.UpdateClutterGridSystem2,1538.540.004
UpdatePhysicsScenePhysicsSystem4976.640.013
FinishUpdateSceneAnimationSystem2,1535.430.003
Dsp UpdateDspVolumeGameSystem2,1534.380.002
DebugDrawPhysicsScenePhysicsSystem2,1532.440.001
UpdateParticlesParticleGameSystem2,1532.200.001
TickSoundScapesSceneSoundscapeSystem2,1531.680.001
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📦 Top Allocations
Managed allocations captured during the run — lower is better
TypeCountSize
System.Threading.TimerQueueTimer18218MB
DelayPromiseWithCancellation15716MB
System.Single15516MB
DotRecast.Detour.Crowd.DtCrowdAgent[]9410MB
DotRecast.Detour.DtNode[]778MB
Replica`1[System.Collections.IEnumerator]727MB
ContingentProperties717MB
System.Threading.Tasks.Task636MB
MoreEventInfo626MB
System.Diagnostics.Tracing.EventWrittenEventArgs586MB
InternalPartitionEnumerator[Sandbox.SkinnedModelRenderer]475MB
System.Collections.Generic.List`1[DotRecast.Detour.DtNode]424MB
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📊 All Metrics
Every captured stat across the run
MetricMinAvgMaxP95P99P99.9Stutter
Animation1.0011.3662.8161.7561.9692.6930
ApproximateProcessMemoryUsage5.045.0865.1015.1015.1015.1010
Async0.00510.00940.07450.01250.02170.06650.972
Audio0.0020.00870.0980.02960.04640.08939.346
BytesAllocated090,3762,601,656196,434289,7322,508,93331,921,888
DisplayLists6571.992737373730
DrawCalls99447.865455455455450
Exceptions0000000
Fps5.008227.129295.116276.342289.34294.8740
FrameTimeMs3.3914.73199.6566.2198.94889.646340.038
GcPause00.023714.387008.70851.055
GcPauseMs00.0214007.92243
Gen0Collections00.0056100112
Gen1Collections00.00091000.8462
Gen2Collections0000000
GpuFrametime1.1491.271.7721.6181.6821.7650
Input0.00610.01040.24870.01790.02510.16851.648
MaterialChanges3078.528868686860
NavMesh00.5574177.741.7522.48882.8741,117
Network0.00010.00030.00150.00060.00080.00120.0386
ObjectsCulledByFade0000000
ObjectsCulledByScreenSize3333330
ObjectsCulledByVis0000000
ObjectsFading0000000
ObjectsRendered612641.8251,4596766766760
Particles0.00030.00070.03850.00110.00160.02990.0848
Physics00.00310.06580.01360.01620.02866.589
Render1.9622.4527.9282.8343.0085.1497.928
RenderTargetResolves1111110
SceneViewsRendered5555550
ShadowedLightsInView0000000
ShadowMaps0000000
TrianglesRendered24,988268,130375,998375,998375,998375,9980
UI0.02980.04480.32340.06850.18930.2666.245
UnshadowedLightsInView0000000
Update0.04820.15191.0870.40030.46650.872275.116
Video0.00010.00030.00130.00060.00080.00110.0281