Still needs some refinement. The UI is still a bit rough. Wish blocks would remember the damage they've taken, at least for a little while, similar to Minecraft. Would love some graphics options, including the ability to increase render distance and change how light works.
Generally speaking, this is basically the same as that one game on Roblox. Ultimate Mining Tycoon (I think the name is). It has some added features, like pets and another resource (rubber trees), and leveling/skill tree. Also has some automation, in the form of drills/tree farms.
If you haven't played that before, the general gameplay loop is: Go mine, bring back ore, process ore, sell ore. Use money to upgrade your factory (which you can build with conveyors and various machines that process your ores), or upgrade your pickaxe/explosives/vehicle.
Better pickaxe lets you dig deeper and faster, explosives are good for clearing large amounts of stone/ores, and for exposing new ore.
GameplayPerformanceReplayability